The Holy Roman Empire has Teutonic Knights. But you can't train them normally you need a chapter house (so going on a crusade will help). Also the Teutonic's pavise crossbow unit (Livonian Auxillaries?) is the same as the vanilla pavise crossbow.
You also have lots of different cavlary like the Teutonic Order (Imperial Knights will be your most common cavalry unit late game). They have Gothic Knights but they suck. For infantry they have Dismounted Imperial Knights which are pretty good. Btw if you didn't know teutonics were german so they relatively same tactics in battle.
Stainless Steel 6.4 Teutonic Order Fix
Originally posted by:The Holy Roman Empire has Teutonic Knights. But you can't train them normally you need a chapter house (so going on a crusade will help). Also the Teutonic's pavise crossbow unit (Livonian Auxillaries?) is the same as the vanilla pavise crossbow. You also have lots of different cavlary like the Teutonic Order (Imperial Knights will be your most common cavalry unit late game).
They have Gothic Knights but they suck. For infantry they have Dismounted Imperial Knights which are pretty good.
![Stainless Steel Teutonic Order Stainless Steel Teutonic Order](/uploads/1/2/3/9/123944552/547233083.jpg)
Btw if you didn't know teutonics were german so they relatively same tactics in battle. Yes I know they where german just the Holy roman empire feels nothing like the Teutonic order.
Deus lo Vult! Is a mod for Medieval II: Total War: Kingdom created.
Popular files for Medieval II: Total War - KingdomsNameTypeSizeDateTotal7 daysmod3871.7 MB8/.2K130mod2617.3 MB2/3/201716.3K113mod2250.5 MB6/5/201914.3K98mod3332.5 MB5/25/20193.5K76mod21 KB5/6/20182.9K76mod4247.4 MB6/6/20191.9K73mod8481.2 MB5/29/20178.4K50mod4235.2 MB5/1/201915.8K50mod1245.5 MB6/6/201922.3K48mod6522.2 MB6/5/201912.4K45mod3333.8 MB1.1K44mod6095.8 MB7/23/20182K43mod5213.3 MB5/28/20191.8K34mod2947.1 MB1K31mod1.1 MB4.8K29mod1993.4 MB22.2K29.
This black pendant cross is the coat of armor of the Order of Brothers of the German House of Saint Mary in Jerusalem. Like all Templar cross, it symbolizes martyrdom and represents the belief of the Knights Templar that dying in battle is a great honor. This fine stainless steel necklace was crafted to create a vibe of humility that signifies the mission of the Holy Order. Holiness and fashion is intertwined in this divine necklace. Carefully packaged. Made to order and for worldwide shipping + tracking. 100% Stainless Steel.
It's about time we had another Stainless Steel discussion methinks, probably the best and most popular Medieval 2 mod.I haven't actually downloaded the new 1.4 patch as I don't like the sound of some of the changes.I've only just started a campaign as England, striking up into Scotland first of course, but I'm forced to give them a respite or face excommunication. The French have expelled me from their shores after two nail biting defenses of the wooden Castle at Caen.There is currently a Crusade on for Jerusalem as the Crusader States lost it to a Jihad. The area looks pretty intimidating though with one Fatimid and one Turkish stack camping in it's back yard. Still, I sail a fleet of pilgrims, spearmen and basic archers toward the Holy Land but I'll probably need to pick up some decent Mercenaries when I get there so long as they're not too costly.Interestingly the Moors have just taken Sicily and Venice has turned into a powerhouse, as have the Byzantines.I lost a decent portion of my main army trying to wrestle Bruges from the rebels.
During the siege their poor quality spearmen clogged the streets and my men's morale was not enough to deal with their numbers. Its a battle I would have won on vanilla Medieval, but that is why this mod is so refreshing to play. Is this vanilla Stainless Steel or Real Recruitment? If it's the latter, good luck in holding the holy land early on if you're not based thereI play the RC/RR compilations, and I've had some awesome times. Teutons are actual buggers to play late campaign, as your units are so slow to recruit while your enemy has decent facilities for themselves.
Teutonic Order In America
And you're surrounded. If you push into Lithania, you get the two Rus factions declaring war on you at the same time, so your big push is flanked on two sides. It's ridiculously hard manoeuvring and conservation of troops while balancing a very small economy. Often I had no choice but to hole up in cities while Novgorodian armies walked freely through, and I had to send a slash and burn stack down to Kiev to occupy (read: sacrifice themselves to as dearly as possible) the Kieven armies massing around their capital.It took me until gunpowder to gain enough control of Lithuania to be able to launch a second attack, which is brilliant- a couple of bad battles and honestly I was on the ropes a few times. Urgh, I just looked at the table of contents at Byg's and screamed.
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At least I can still recruit in every castle without fiddling about.Best battle I've had was as Portugal I was against Aragon and was attempting to relieve a city. Only problem was they had a rather huge army, while I had a half stack of similar quality, and the garrison was a 3/4 of militia (up to swords militia, but still). It was a really interesting battle field as well- I set up my lines so that crossbowmen could fire from some ruins above my left flank, which got charged by crusading knights, and I had to strategically disengage at one stage a few metres up a hill. Cavalry were also pinned back by having to constantly charge and retreat against the enemy cavalry that outnumbered them, and my infantry were groaning under the weight of numbers and quality when BAM goes the garrison, ploughing directly onto their unguarded flank. In goes the King, bye bye Aragonese! The Crusader States are a very, very interesting faction to handle ( that would be the best way I can put it) in Stainless Steel.
Within the first fifteen turns any work you put into your Jerusalemite territories or diplomatic negotiations with the Fatimids will be quickly undone by said Fatimid. Full stacks will fall in from the south and soon your small economy will buckle from the pressure of defending. From then on, you're more than likely going to have to live off of Nicosia's lands with your rabble.In spite of this, what made the Crusader States so interesting for me was the choice of play after this. When I knew Jerusalem was about to fall, I fell to relations with the Sicilians using my Roman diplomat and, with proper retribution, managed to acquiesce Bari and turned that into my new economic base of operations.If there was one bonus that made the Crusader States so savoury, it was the upkeep levels of their religious foot infantry that rarely, if ever, went above the 150 marker. After exploiting the benefits of a cheap date, I soon rebuilt and created enclaves all around the Mediterranean (Cagliari, Palma, Tunisia, Rhodes, Athens, etc.). Also in tow was a fleet that could control the naval trade of any faction that dared to oppose me since the base in Bari allowed me to reel the Pope's actions with mortal temptations. The amount of turns that I needed to establish such a spread put me at the early half of the Renaissance but now I had the ability to meddle in the affairs of every faction bordering the Mediterranean.Loving that sheer flexibility, but I honestly believe that if one was looking for a real good challenge of their battle abilities, they would try a Crusader States campaign and actually attempt to hold the Holy Lands instead of the alternative route.
Actually I checked my game settings and Real Recruitment is infact enabled. I must have gotten it mixed up with some of Byg’s settings.My England campaign has progressed a fair few turns, but I haven’t made considerable progress on the actual map. My Crusade fleet arrived one turn too late. The Genoans captured Jerusalem from the Fatimids before I could even unload my forces on the coastline.
My young promising military general now sits on deck off the coast of Nicosia with no enemies to his numerous troops to fight. Not to mention I’m paying in full for them, including the expensive mercenary Templars, Gallogliach and Gwent Raiders I picked up. I don’t want to land and attack Adana for the sake of it with little chance of holding it in the long term. At the same time I don’t want to waste 10+ turns sailing back up to England, by which time I may have convinced the Pope to launch a second Crusade. What to do with an idle army so far from a relevant enemy?Much to my dismay Scotland is still sticking around in all of their original settlements.
Everytime I engage their forces on the border the Pope slaps me with a ‘cease and desist’ and so I wait it out. I ignored the last one however and took Edinburgh after an (almost lost) battle. I couldn’t sit around and let them continue to rebuild their forces else I’ll never be rid of them.So hand in hand, between my failed Crusade to appease the Pope whilst I kill the Scots, and my complete lack of actually killing the Scots I have achieved nothing over the past 20 turns except for conquering Ireland and defeating the French at Caen.
Teutonic Order Flag
You could always sail that army back towards Italy, move on the Scottish again and if the pope objects, use the crusaders to correct his view. That's probably an awful idea, but thought I'd mention it.I used one of the early stainless steel mods for a while and I did download and run 1.3 recently; but my computer is still in limbo following my house-move waiting for somewhere to be put and I whilst my wife has very kindly let me install retrofit on her laptop so I can continue the forum hotseat, I thought SS might be a step too far.I like the idea of Byr's complications, but I've never been brave enough to try them. Addons pretre wow dispel.
I remember there being lots of campaign AI options and thought it quite odd that I couldn't see any option for having all of them at work - being assigned to factions at random at the beginning of the game. That would have seemed to me to be quite a jolly twist, particularly given some of the versions uphold alliances and behave honourably and the others are untrustworthy - it could add personality.
Your browser does not support iframes.England, A.D. 1080 SummerHaving recently wrestled control of England from the Saxons, many would expect the conquering Normans to be somewhat spent and weakened. However, the new rulers of England have swiftly replaced and improved the taxation system so as to replenish their coffers in quick time. Most importantly, William the Conqueror came with the support of the Pope, as well as a mixed force of well-trained infantry, archers and heavy cavalry. England's new masters have a more modern approach to the art of warfare, and the will to utilise the country's rich resources to maximum effect.The English court may now speak French, but the Normans certainly don't consider their new conquest a French territory. This independence in England, plus the proximity of Normandy to other lands the French monarchy consider their own, makes France an immediate and obvious threat to deal with. The ever stubborn Scottish also prevent the King of England from having uncontested control of the British Isles.Though they presently face trouble on multiple fronts, the English are in a rather promising position.
The Scots to the north are isolated from the rest of Europe, and should be easy to wear down without a strong ally from the mainland. The French royal forces are more than a match for the armies in Normandy, but they also have enough fronts to deal with right now that they are unlikely to be able to drive them from the continent anytime soon.英格蘭王國, 公元 1080 夏不久前,諾曼人從薩克森人那裡奮力奪取了英格蘭控制權,經此一役,許多人期望看到他們由於精疲力竭,從此沒落。然而,這位英格蘭新統治者雷厲改革稅賦制度,迅速填滿自己的國庫。更為重要的是,征服者威廉背後有教皇的支持,麾下更擁有精銳大軍,步兵、弓箭兵和重裝騎士森然相向,令人望而生畏。英格蘭新霸主深諳戰爭藝術,決心將這片土地的潛力發揮至極致。英格蘭法庭上已然使用法語,但諾曼人卻並非將這片新得領土視同己出。英格蘭的獨立性,加上缺乏其他被征服領土對法蘭西那種天生的親切感,令法蘭西對這片土地心懷戒備,頑固蘇格蘭人也拒絕承認即位英王為英格蘭諸島之王。儘管目前四面受敵,英格蘭依然大有可為。蘇格蘭在北部孤守一隅,無須從大陸抽調軍隊即可輕易蕩平。位於諾曼底的法國重兵並非等閒,但目前仍可憑險而守,使法軍無力渡海以窺英格蘭本島。Facebook Comments.